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Indian Journal of Marketing

ISSN: 0973-8703 Frequency: Monthly Peer Review: Double-blind Published since: 1968 Language: English
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New Delhi, India
Indexed in: Scopus Q3 UGC-CARE Group II ABDC: C Google Scholar J-Gate NAAS NISCAIR Crossref

Original Article

Open Access Original Article

Should I Win or Should I not Lose? : A Research Framework Exploring the Role of Motivation in Processing Brand Related Information in Advergames

Tathagata Ghosh1Venu Gopal Rao2

1 Assistant Professor, Department of Marketing and Strategy, E-209, ICFAI Business School, Hyderabad, Survey No. 156/157, Donthanapally Village Shankerpalli Mandal, Ranga Reddy District - 501 203, Hyderabad

2 Associate Professor and Coordinator, Department of Marketing and Strategy, C-102, ICFAI Business School Hyderabad, Survey No. 156/157, Donthanapally Village Shankerpalli Mandal, Ranga Reddy District - 501 203 Hyderabad

Volume 45
Issue 2
Pages 47–58
Year 2015
Received: June 3, 2014 Accepted: Dec. 10, 2014 Published: Feb. 1, 2015
Abstract

Extant research dealing with information processing in advergames focuses mostly on players' limited capacity aspect of attention and persuasion knowledge, persuasive potency of advergames, information-processing fluency, and the development of flow and arousal among players. One primary facet of advergames that remains under-investigated is the effect of game outcomes, that is, wins and losses, on players' motivation and the influence of outcome-induced motivation on information processing. Furthermore, earlier studies predominantly considered players' explicit memory like brand recall and recognition while ignoring a salient unconscious measure, namely implicit memory. This paper provides a conceptual framework that explored the influence of advergame outcomes and messages on players' motivation and its subsequent impact on processing embedded brand elements. Conceptual fabric of the proposed model was derived from a motivational principle, regulatory focus theory, and implicit memory literature to explain how outcome-induced motivation influences players' nature of information processing, implicit memory, emotions, and brand and game attitudes. Academic and managerial implications were also discussed.

Keywords Advergames Advergame Outcome Implicit Memory Information Processing Motivation Regulatory Focus
How to Cite

Tathagata Ghosh, Venu Gopal Rao (2015). Should I Win or Should I not Lose? : A Research Framework Exploring the Role of Motivation in Processing Brand Related Information in Advergames. Indian Journal of Marketing, 45(2), 47–58. https://doi.org/10.17010/ijom/2015/v45/i2/79992

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